Shotgun King v1.5 ♟️ Content Update pawn New Cards, New Shotguns, New Mechanics & More
Hello royals,
We hope you had a good summer! We spent much of our own summer working on this update, beta-testing it, fixing it, and localizing it. It was so much work that it's coming a little later than we previously anticipated, but no matter, it is here now!
Some highlights from this big update: new improved AI, 2 new shotguns, improved controller and Steam Deck support, 27 new achievements, and 43 new cards with brand new mechanics, such as pushing pieces off the board, new grenades, new stealth tactics, the Seer's Orb, re-rolling cards, unicorns, mangonels... and much, much more.
Plus we're also adding three new localizations: Dutch, Romanian, and Vietnamese!
These were done on a voluntary basis, and so we thank Thijmen Zuiderwijk, Etilon and Phạm Đức Minh for translating and testing the game in these languages.
All the previously existing translations were also updated, with the exception of German but we do have a translator working on it and so we expect to update the game's german localization very soon.
Before I leave you with the cumulative changelog for this update (cumulative from all 23 of the beta versions that we put out in the last two months!)
here is a brand new trailer we made with the newest version of the game, and with the work of our newest recruit, Julia, who is now making illustrations for us! (the queen illustration above is from her also!)
Here is the changelog:
- [NEW] +43 cards
- [NEW] +2 shotguns
- [NEW] added 4 disruption effects
- [NEW] improved AI
- [NEW] 27 new achievements!
- [NEW] Added new Dutch, Romanian and Vietnamese localizations!
- [GAMEPAD] Fixed, improved and updated controller and Steam Deck support
- [GAMEPAD] New inspection controls for controllers and Steam Deck
- [BALANCE] knockback can now push pieces off of the board
- [BALANCE] Force-feeding also gives +1 firepower while your gun is full, +1 ammo bonus removed
- [BALANCE] +100% Knockback on Imperial Shot Put
- [BALANCE] Analysis Paralysis now lets you recycle cards
- [BALANCE] Iron queen now removes a queen (need 2+ queens to spawn)
- [BALANCE] Throwing grenades doesn't spend a turn anymore and their damage is increased to 3
- [BALANCE] Kingly Alms only gives 1 grenade now
- [BALANCE] Bunker, Throne, Hunt, Buckler and Dagger now work on any leader
- [BALANCE] Guillotine and cards mentioning leaders are now excluding each others
- [BALANCE] Caltrops now has 50% chance to inflict bleeding on moving pieces and bleeding pieces lose 1 speed
- [BALANCE] Caltrops doesn't delay backup cards anymore
- [BALANCE] Kingly alms now inflict +2 dmg on center square
- [BALANCE] Small Fry Harvest now have +1 blade instead of +1 ammo_max
- [BALANCE] Healers now heal poison and bleeding
- [BALANCE] Saddle doesn't need Cavalry anymore
- [BALANCE] Jump from Taunting Hop is now a stat you can stack. You have to choose different targets for each jump on a single turn.
- [BALANCE] Disrupt effect Stab now only works on king (invisible if no king on board)
- [BALANCE] Engraved Scope now has search +1
- [BALANCE] Theocracy now needs 2 bishops to spawn
- [BALANCE] Wand of Wrath can't be used on leaders in general instead of just kings
- [BALANCE] Black Mist may bring you unexpected opportunities
- [BALANCE] AI now has difficulty levels which increase at ranks 4 and 10
- [UI] new interface for disruption effects (undercover mission)
- [UI] All temporary bonus/malus to firerange/firepower/fire arc now display in white/red
- [UI] Changed wand selection instructions and FX
- [UI] Fright range now displayed in left panel
- [UI] Wand selection now lets you see target hp
- [ERGO] Can now speed through the gameover animation after resigning by clicking anywhere
- [BUGFIX] pikes now work through moat
- [BUGFIX] Added a reset stats button in the codex
- [BUGFIX] Pieces with no possible actions will no longer shake
- [BUGFIX] grenade icon is now hidden when no grenade available
- [BUGFIX] Flipping Secret Heir now works properly
- [BUGFIX] Codex now displays achievements and completion correctly
- [BUGFIX] Healer can't heal allies above hp_max anymore
- [BUGFIX] Ammunition Depot rooks will now properly give you free ammo when they die, whatever the cause of death
- [BUGFIX] Re-fixed Fool Companion spawning requirements
- [BUGFIX] Lifting the last piece with king's shoulders does not end the level anymore
- [BUGFIX] Pieces now take full damage before knockback is applied
- [BUGFIX] Fixed pluralization of pieces on a few card descriptions
- [BUGFIX] Iron pieces no longer look like regular pieces when held with King's Shoulders
- [BUGFIX] Messages announcing backups now use the localized version of the card names
- [BUGFIX] Strafe shots now use parameters from before moving
- [BUGFIX] Killing the last leader with bushido while holding a piece no longer results in a soft lock
- [LANG] Corrected and modified some texts
- [LANG] Replaced all instances of "bullets" with "pellets" which should be less confusing in all cases
- [LANG] Ensured card effects will always be described in the same order
- [LANG] Updated the French, Spanish, Ukrainian, Polish, Russian, Korean, Chinese, Japanese and Catalan translations!
Thank you all for your support, we hope you enjoy the update!
Have a lovely week, long live the Shotgun King!
-PUNKCAKE Délicieux 🥞
Files
Get Shotgun King: The Final Checkmate
Shotgun King: The Final Checkmate
Rogue-chess with a shotgun 💥
Status | Released |
Authors | PUNKCAKE Délicieux 🥞, Benjamin Soulé |
Genre | Strategy, Shooter |
Tags | Arcade, Chess, Ludum Dare 50, Pixel Art, Roguelike, Roguelite, royal, Turn-based |
Languages | Catalan; Valencian, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Romanian Moldavian Moldovan, Russian, Ukrainian, Vietnamese, Chinese (Simplified) |
Accessibility | Color-blind friendly, Interactive tutorial |
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Comments
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Wicked awesome! When's the update releasing on GOG?
The update is already up on GOG!
🥳