awesome game. I just wanted to note that there is a bug, it seems. If you leave to the main menu and go back, it will automatically clear the next level. This happened to me when I was first playing hard mode, after finishing the game in normal mode for the first time.
Was this really made in only a month? Doesn't seem like much time to create the next Geometry Wars, but that's exactly what they've done.
A note on upgrades: you assign each upgrade to ONE level; choose the level, then choose the upgrade BEFORE clicking "enter sector"; later, beat the level again without using the upgrade to get the upgrade back.
A great thing to do when you're stuck is go back to earlier levels and beat them again without the upgrades to free those upgrades up again.
Oh, wow, thank you for that info. I would have never figured that out on my own. I assumed it just had specific upgrades enabled per level.
PUNKCAKE, this is a brilliant, quality game hampered by a couple unintuitive things in the UI. Please make an update to make things a little more clear, and let this beautiful game see it's full potential!
Holy crap, Antecrypt is awesome. Features some really unique mechanics involving a bouncing aim point you can't control, it's like nothing else. If you're a fan of twinsticks or bullet hells, you need to check it out - this is really something special.
We will make a macOS version eventually, but we're using an in-house engine and it simply doesn't support macOS yet. It will come though, maybe a few months from now. Thank you for your patience!
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Hello, is it possible to get a steam key for antecrypt if I got it as part of a bundle?
Totally forgot to upload this earlier, which was done before the more recent updates:
awesome game. I just wanted to note that there is a bug, it seems. If you leave to the main menu and go back, it will automatically clear the next level. This happened to me when I was first playing hard mode, after finishing the game in normal mode for the first time.
demo?
Loved playing this ^^
really fun arcade experience, the double beam rules
Love seeing the sugar remakes of your pico-8 games
Was this really made in only a month? Doesn't seem like much time to create the next Geometry Wars, but that's exactly what they've done.
A note on upgrades: you assign each upgrade to ONE level; choose the level, then choose the upgrade BEFORE clicking "enter sector"; later, beat the level again without using the upgrade to get the upgrade back.
A great thing to do when you're stuck is go back to earlier levels and beat them again without the upgrades to free those upgrades up again.
Oh, wow, thank you for that info. I would have never figured that out on my own. I assumed it just had specific upgrades enabled per level.
PUNKCAKE, this is a brilliant, quality game hampered by a couple unintuitive things in the UI. Please make an update to make things a little more clear, and let this beautiful game see it's full potential!
Holy crap, Antecrypt is awesome. Features some really unique mechanics involving a bouncing aim point you can't control, it's like nothing else. If you're a fan of twinsticks or bullet hells, you need to check it out - this is really something special.
I played Antecrypt... and it is awesome!
Nice theme!
this is way more fun than it has any right being
your game looks super cool! also the theme design of this page!
Wow, good job Benjamin and Travesol! Didn’t expect to see your games get to the front page. That is really cool!
nice can you make a macOS version????
We will make a macOS version eventually, but we're using an in-house engine and it simply doesn't support macOS yet. It will come though, maybe a few months from now. Thank you for your patience!
okay! thanks
If you need any help with that, let me know! The game looks really fun
Great concept, great style, great execution!
Cool game, the premise is intriguing and the visuals are amazing. Can’t wait to see what you will release next!!